Computer Games and Language Learning
Auteur : M. Peterson
Date de publication : 2013-08-21
Éditeur : Palgrave Macmillan US
Nombre de pages : 167
Résumé du livre
A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.