Improving Companion AI in Small-scale Attrition Games
Auteur : Shuo Xu
Date de publication : 2016
Éditeur : McGill University Libraries
Nombre de pages : Non disponible
Résumé du livre
"Artificial Intelligence (AI) has been widely used in modern video games for creating interactivenon-player characters (NPC) and opponents. Although the design of NPC enemy AIhas been studied for years and has many commercial implementations such as StarCraft, World of Warcraft, a good AI for NPC companions is still under-analyzed. In this thesiswe investigate several approaches for solving companion decision problems in small-scaleattrition games that involve two teams competing to eliminate the other. Then by introducingan action oriented analytical model, we analyze specific combat choices and improvethe existing greedy heuristics. Our experimental results show that the improved heuristicsindeed achieve better performance under various combat scenarios."--